How to make a raft that detaches easily
From Ultimaker Wiki
Recommended read: What is a 'raft'?.
Your raft should be easy to separate from the object that you wanted to print. This may be tricky to achieve.
Things that help with a detachable raft:
- Make the base out of multiple layers, more layers means a stronger raft. This makes it easier to peel it off as a whole.
- Make sure that the first layer of the object is extruded cooler, this may mean that you have to extrude this first layer very slow, and speed up afterwards.
- About 10 degrees cooler is probably a good start. For temperature changes, the machine will orbit the print head to give it time to change temperatures.
- Extrude the interface layer a little lower than usual, this makes the bond between the object's first layer weaker.
- This should be done with the "interface nozzle lift over interface layer thickness" setting or the "interface layer thickness over layer thickness" (please check and confirm which one!). Either way, these values should be smaller than 1 to create a thinner interface layer.
- The base should be relatively strong, so extrude it very 'fat'. You may have to do this much slower than you're used to (e.g. at 10% of the normal speed).
- To make a 'fat' base, set the 'base feed rate multiplier' low, e.g. to 0.6. The flow rate multiplier can be higher, e.g. between 1.0 and 2.0